Aakara is an endogenous educational board game that introduces players to core mathematical concepts of Area and Perimeter through spatially guided, visual problem-solving. Players take turns drawing Challenge Cards that require responding to the current game state by performing specific actions. The goal is to use up all assigned sticks by accurately completing challenges, promoting intuitive understanding of geometric relationships through interactive play.
Empty your hand first by solving spatial challenges within strict build limits (move freely, add ≤2 sticks, enforce closure). Each turn is a lesson in area/perimeter efficiency.
Empty your hand first by solving spatial challenges within strict build limits (move freely, add ≤2 sticks, enforce closure). Each turn is a lesson in area/perimeter efficiency.
No Prior Experience in AR
Familiar with AR Teechnology
No Prior Experience in AR
Extensive Experience with AR
Old Version
Camera scans for a very brief moment and category overlay pops up on screen
✅Redesign
Onboarded with welcome screen with a tagline that describes the application
Old Version
Separate screen that takes away from main camera UI
✅Redesign
Clear distinction in categories overlay along with lock iconography for subscription models
Old Version
Camera UI with unclear instructions with unscanned center point
✅Redesign
Clear instructions stated with text and clear progression of scanning process
Surface detection
UI Screens
Old Version
Scale is not relative to Camera proximity, making the scale way too big
✅Redesign
Controls locked on top of model, with selection highlighted with blue halo. New Interactions for Translating which is dragging with one finger, rotating with ellipse below model and scaling models with pinching gesture
Old Version
Unclear iconography along with glitches
✅Redesign
Extra controls described in detail along with “done” iconography
Old Version
Reset buttons clears all models without confirmation
✅Redesign
Confirmation message to avoid accidental input